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Gamer 2.0 Conquest Impressions
Saturday, August 9th, 2008

Gamer 2.0 has posted impressions from its hands-on time with The Lord of the rings: Conquest. The information is more of the same really as far as the game is concerned, except this piece is slightly more sceptical towards the game than the previous hands-on previews:

Overall, we came away from our time with The Lord of the Rings: Conquest with the impression that it doesn’t appear to be an incredibly deep game, but it does reproduce the scale of the battles pretty well and its objectives-based mission layout adds a little more focus to what would otherwise be a very straightforward and monotonous hack-n-slash title. It doesn’t seem to completely shake loose from the shackles of a genre muddled by repetitive gameplay, but it is what it is: a straightforward game meant to please fans.

Overall the preview is still generally positive, which is sure to make the wait for the game’s release even more difficult for us fans. You can check out the other previews of Conquest right here.

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Comments:

_Freek:
Well, we all knew that this game was never going to be an in-depth combat simulation. I hope that at least the multiplayer component will be enough of a challenge not to be "lulled into a button mashing daze".
Cheeky Hobbit:
You and me both. I think that the diversity and slight originality of some of the modes will be enough to make set this game apart from the hundreds of distinctly average button mashers.
icewarrior:
its going to be terrible imo. i dunno if i will buy it.

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