Gamereplays, MaDDoX, Rainmaker & Valheru (Uploaded by Valheru)
Feb 4th, 2013
Gamereplays has been working for almost 6 years on what was previously known as the Battletest Patch. This patch was actually promised to become 1.07 many years ago, but we all know that EA never pulled through on that promise and to the contrary, shut down the servers instead. One such Source for this information is http://mevault.ign.c...ry.php?id=33120. I was one of the people whom worked with MaDDoX on the patches in the past. Gamereplays has rightfully completed what EA promised to fulfill to us all those years ago. Although EA published 1.06, Gamereplays was the body who designed this patch. Due to a limited time frame, only a certain amount of changes could be given to EA from 1.04. That is why 1.06 has endless imbalances and bugs, because it had to be rushed. That's where 1.07 comes in.
Well, after all these years of endless patches, Gamereplays is proud to announce Patch 1.07. This has been used in the competitive scene for years and has had release after release, finally we've pretty much nailed everything we hoped to, mostly in terms of balance and bugs.
This Patch fixes hundreds of bugs from 1.06, thousands of changelog entries, and an extremely polished, finely tuned end result that is highly enjoyable.
Patch 1.07 is BFME2 the way it should have been by EA. This is a finely tuned balance patch with years of trial and testing by the competitive scene.
Gamereplays will be renaming our section to Patch 1.07, from BT2DC soon.
I believe that slowly but surely players will begin to use this patch as the benefits and enjoyment over 1.06 are endless.
I would like to extend a massive thanks to Jus_Sauron & the members of Revora for helping me with Shield Bubble and other low-key Graphics FX that made it into Patch 1.07. You will not be forgotten!